AI Insights · Timothy · April 2025
High Fantasy Games on iOS in Latin America: Q1 2025 Overview
Explore the Q1 2025 performance of top high fantasy games on iOS in Latin America, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the high fantasy game category on iOS saw notable activity in Latin America. This analysis highlights the performance of the top five games, with data sourced from Sensor Tower.
Coin Master from Moon Active demonstrated a steady weekly revenue, starting at around $257K and fluctuating slightly before ending the quarter at $234K. Weekly downloads showed some variability, peaking at approximately 19K in late January, while active users increased from 361K to 322K by the end of March.
Clash Royale, published by Supercell, experienced a notable range in weekly revenue, with a high of $207K in early January and a low of $102K later in the month. Downloads were consistent but saw a peak of 80K in the final week of March. Active users steadily rose from 3.4M to 3.7M throughout the quarter.
Clash of Clans, another Supercell title, had a significant revenue spike to $205K in the last week of March. The game maintained a stable download rate, peaking at 29K in the same week. Active users increased slightly from 863K to 803K by quarter's end.
League of Legends: Wild Rift from Riot Games saw a varied revenue pattern, with a peak of $149K in late January and a lower point of $44K in mid-March. Downloads decreased over the quarter, with a high of 16K at the start and a low of 7K at the end. Active users decreased from 213K to 149K.
Lastly, Mobile Legends: Bang Bang by MOONTON experienced a revenue peak of $131K in late March. Downloads remained relatively stable but saw a slight decline towards the end. Active users slightly decreased from 194K to 168K over the quarter.
For more detailed insights and data, visit Sensor Tower's website, where you can explore further trends and analysis in the mobile app market.